Guides · Part 15 of 18
Mortal Shell 2 Walkthrough - Part 15: Sanguine Shoreline (Tarblighted Stoner & The Lost Child Boss Guide)
Published Aug 29, 2026 · 3 min read
Hermit's Pass
The save point sits on top of its own dungeon. Drop in and clear the ground around the pit first: two flying enemies and two spiders, none of them subtle. Ahead on the left, climb onto the rock and follow it to the dead end; a Revered Gland is waiting there. At the cliff in the center, cleanse the corruption before moving on.
The hollow below
Back at the save point, drop into the lowland. Cherubs nest here, and the cocoons keep making more of them, so open by blowing the cocoons apart. Around the central rocks sit 4 chests holding 4 Tooth of Nochte, worth 750 Coin apiece: 3,000 in all. Push into the far dead end on the right for one more chest, this one carrying a Marsh Pearl worth 2,000 Coin. When you are done looting, step into the glowing puddle at the start of that dead end; it throws you back up top.
Tarblighted Stoner
Next to the save point, hop over the gate. The platform behind it is a private arena, and the mini-boss holds it.
The kill pays 4,100 Gloom and the Tarred Fragment, a stone that sets off a chain of projectiles.
The puddle on the arena leads onward to the boss, and you can summon Tiel to fight at your side before you take it.
The Lost Child
The Lost Child is an enormous cherub with a mouth the fight is built around, and it comes in three moods.
Defeating it pays 11,500 Gloom and the Lost Clotstone, a stone that whirls you into a throw of your weapon.
With the Child down, the beacon at Child's Feeding Grounds opens. The 26 Ova inside will not collect themselves.
