Field Manual
Combat, exploration and progression in Mortal Shell II.
- BeaconsYou have found a Beacon, allowing the Undermether to locate your presence within the world and revive you here if you're defeated.
- BiosamplerProxima fires a hook from her left arm, pulling enemies or herself into range before striking with a follow-up attack that inflicts Lightning.
- Character ProgressionThere are multiple ways to improve the strength of the Harbinger and Shells. Spending Gloom to level up will improve stats for both the Harbinger and your Shells
- Compatibility & ExperienceSome Tarstones can be equipped only to specific Weapons and Sidearms
- Deadly RevelationAt 10% health or lower Smert has Faith.
- DeathUpon dying, you will be revived at a Beacon. Any Gloom you gathered will be dropped at the place of your death. If you die a second time before retrieving your Gloom, it will spoil and be lost forever.
- Deluxe Edition BonusThe following Shades have been unlocked:
- DualityWhen Genessa's health is depleted, she becomes Stray instead of being severed from the Harbinger.
- Equipping SealsEquipping different Seals dramatically alters your Character's capabilites.
- Ethereal DiapasonEredrim smashes his Diapason to create a blinding shockwave that deals Break Damage to all enemies in range.
- ExecutionerEredrim executes enemies on low health and gains Slaughterer stacks by performing a Riposte. Stacks are lost upon resting or being severed.
- Exodus of ThornsSariel expels parasitic thorns that hunt nearby enemies, inflicting Curse stacks. Each activation inflicts Pain on Sariel.
- Exploiting VulnerabilitySome enemies are more vulnerable to certain attacks. Try experimenting with attack types such as Light, Heavy, and Ranged against your adversaries.
- Explore the Broken LandsSeek hidden passages and search beyond the gates. Uncover egg-hoards and defeat the thieves that have claimed them to aid the Blessed Mether. There are many paths, but one may find friends among the countless foes.
- Faithful DoublesGenessa summons Faithful Doubles which perform a Weapon attack and then vanish.
- FamiliarityAcquiring more stacks of PP items builds familiarity with them, increasing their active powers and unlocking new passive capabilities.
- Find The Unblemished OvaThe Blessed Mether’s ova—her eggs—have been stolen. Your disciples have already managed to recover two ova and you have successfully delivered one. The rest must be found. Returning Unblemished Ova to Marrow Keep will yield rewards at the gloom siphon and progress the story.
- Fortified PlateLazlo has a base 10% damage reduction as long as his armor is on.
- Free AimBy default, ranged weapons will lock on to enemy targets while aiming. Free Aim is available as an option in the game menu. When toggled, aim is unrestricted unless an enemy has been manually locked on to.
- GloomA substance documented by the disciples to grant great visions of prophecy, but also death. You recognize it as fuel for your kind, spilled from Undermether. The disciples have a device which can refine Gloom to strengthen the Harbinger.
- Grafted ArmorProxima has a base 15% chance to mitigate melee or ranged damage. Mitigated damage is reduced by a base 50% and prevents stagger.
- GuardUse your Guard to defend against enemy attacks.
- Guard & Enemy BreakConsecutive Perfect Guards will Break the enemy, leaving them vulnerable to a Riposte.
- Infinite SealThe Infinite Seal is a high risk high reward implement. Parrying requires more precise timing and inflicts greater break damage on opponents. Foes with parry resistance will not break until their meter is full.
- Lingering ShadowTiel gains Shadow and prepares to perform a Shadow Strike with his dagger.
- Mether's BreathYou have inhaled a potent vapor from the lungs of the Undermether, awakening a strength you did not know you had. Mether's Breath is now available as an option from Beacons. It allows you to quickly travel between any revitalized Beacon you have visited.
- Mether's EndThe Undermether has been cleansed of the Foul Passenger and the Ova are primed for their journey. When ready, you may send the Ova on their way from the Gloom Siphon. The more Ova you have found, the greater their odds of survival. Sending the Ova will conclude this part of the story and advance the new game plus cycle.
- MiracleSmert sacrifices half of his Health to halt time and enter a Fight Stance. Unarmed attacks inflict Chaos, detonating when time resumes. Extend Miracle into Overtime by sacrificing additional Health.
- New PurposeWelcome to New Game Plus. Although Mether has sent the Ova on their way, many will not survive. Recover more Ova, that we may bolster our odds of survival. The Foul Passenger has returned, growing ever stronger.
- Open Beta BonusThe following Shades have been unlocked:
- Perfect GuardGuarding just before an enemy attack would connect executes a Perfect Guard. Executing a Perfect Guard does not deplete the guard meter and builds the enemy Break Meter.
- Permanent Pickup ItemsYou have found a permanent pickup (PP) item. PP Items can be equipped in the active or passive PP slots found in the inventory menu. Acitve PP items share consumed charges, which restore on rest.
- Preorder BonusThe following Shades have been unlocked:
- Profane OfferingThe disciples have left offerings meant to lure in the Ovum thieves. If you want to claim the reward, you must dispatch the thieves in time. If you stray far enough from an offering, it will also be forfeit and the thieves will not follow you.
- PurgeWhen Sariel has no Pain 50% of any incoming damage becomes Pain. When Sariel is at max Pain, Sariel dodges faster.
- Ranged WeaponryGloomforged sidearms strike from a distance — felling enemies or breaking objects with deadly precision.
- RetributionLazlo heats his armor, unleashing a Shockwave. Repeated use causes Overheat, triggering a stronger shockwave that inflicts Burn stacks but temporarily disables his armor.
- Revered HeartA Revered heart used by Gragu to restore a portion of Health. It is possible to replenish its power by slaying foes.
- RiposteOnce an opponent's has been Broken they are temporarily vulnerable to a powerful Riposte. Riposte an enemy to cause a large amount of damage and stun them for a long duration.
- Shadow DashDashing just before getting struck grants Tiel Shadow and inflicts Stagger Damage.
- Shell AbilitiesEach Shell can perform unique abilities.
- Shell BondingShell Abilities are locked behind the Shell Bond Tier. Shell Bonding You can increase the Shell Bond Tier by spending Glimpses Glimpse at the Shellkeeper. Unlike Shell Points, spent Glimpses cannot be refunded.
- Shell PointsWhen consuming Gloom to level up you will aqcuire Shell Points, also known as Shell Points. You can spend Shell Points to improve your Shells and obtain new Abilities.
- Shell ReviveYour connection to the Shell has been severed. Wound your enemies with Melee attacks to reclaim it. You can track the progress on your Seal.
- Shoulder BashEredrim lunges with his shoulder, slamming into enemies and dealing Break Damage.
- Slayer PunchThe Slayer Seal also grants the Slayer Punch.
- Slayer SealThe Slayer Seal grants glorious powers:
- Staggering BlowGragu charges a devastating punch that makes the victim to heavy stagger. The longer the charge the higher the damage dealt.
- Stone StunHarros petrifies nearby enemies, leaving them unable to act. While hardened, they take no damage but suffer Break Damage instead.
- Stray DoublesFor a duration, Genessa automatically summons Stray Doubles that copy Weapon and Sidearm attacks.
- TarcoreTarcore is a material used to level up tarstones from level 2 to level 3. This material can be obtained by leveling up other Tarstones.
- TarstonesTarstones are powerful items that can be equipped and come in different kinds:
- Vatra's SealWhen equipped, the Vatra's Seal allows you to Harden.
- You Are The HarbingerYou’re the Harbinger, a living weapon bred to protect your Blessed Mether and destroy her enemies. The Blessed Mether’s followers will welcome and equip you for your journey as the Harbinger.
