Core Player Abilities
ST_Core_Player_Abilities · 43 entries
The game's string tables, one page per table, every key with its text.
CorruptedGenessaAbilityStray DoublesCorruptedGenessaAbilityDescFor a duration, Genessa automatically summons Stray Doubles that copy Weapon and Sidearm attacks.DefaultDarkFormAbilityShell ReviveDefaultDarkFormAbilityDescWhen separated from a Shell, the Harbinger can rebuild the connection by wounding enemies. Once enough damage is dealt, the Shell becomes reclaimable.DefaultEredrimAbilityShoulder BashDefaultEredrimAbilityDescEredrim lunges with his shoulder, slamming into enemies and dealing Break Damage.DefaultEredrimPassiveExecutionerDefaultEredrimPassiveDescEredrim executes enemies on low health and gains Slaughterer stacks by performing a Riposte. Stacks are lost upon resting or being severed.DefaultGenessaAbilityFaithful DoublesDefaultGenessaAbilityDescGenessa summons Faithful Doubles which perform a Weapon attack and then vanish.DefaultGenessaPassiveDualityDefaultGenessaPassiveDescWhen Genessa's health is depleted, she becomes Stray instead of being severed from the Harbinger.DefaultGraguAbilityStaggering BlowDefaultGraguAbilityDescGragu charges a devastating punch that makes the victim to heavy stagger. The longer the charge the higher the damage dealt.DefaultGraguPassiveRevered HeartDefaultGraguPassiveDescA Revered heart used by Gragu to restore a portion of Health. It is possible to replenish its power by slaying foes.DefaultHarrosAbilityStone StunDefaultHarrosAbilityDescHarros petrifies nearby enemies, leaving them unable to act. While hardened, they take no damage but suffer Break Damage instead.DefaultLazloAbilityRetributionDefaultLazloAbilityDescLazlo heats his armor, unleashing a Shockwave. Repeated use causes Overheat, triggering a stronger shockwave that inflicts Burn stacks but temporarily disables his armor.DefaultLazloPassiveFortified PlateDefaultLazloPassiveDescLazlo has a base 10% damage reduction as long as his armor is on.DefaultProximaAbilityBiosamplerDefaultProximaAbilityDescProxima fires a hook from her left arm, pulling enemies or herself into range before striking with a follow-up attack that inflicts Lightning.DefaultProximaPassiveGrafted ArmorDefaultProximaPassiveDescProxima has a base 15% chance to mitigate melee or ranged damage. Mitigated damage is reduced by a base 50% and prevents stagger.DefaultSmertAbilityMiracleDefaultSmertAbilityDescSmert sacrifices half of his Health to halt time and enter a Fight Stance. Unarmed attacks inflict Chaos, detonating when time resumes. Extend Miracle into Overtime by sacrificing additional Health.DefaultSmertPassiveDeadly RevelationDefaultSmertPassiveDescAt 10% health or lower Smert has Faith.DefaultThornAbilityExodus of ThornsDefaultThornAbilityDescSariel expels parasitic thorns that hunt nearby enemies, inflicting Curse stacks. Each activation inflicts Pain on Sariel.DefaultThornPassivePurgeDefaultThornPassiveDescWhen Sariel has no Pain 50% of any incoming damage becomes Pain. When Sariel is at max Pain, Sariel dodges faster.DefaultTielAbilityLingering ShadowDefaultTielAbilityDescTiel gains Shadow and prepares to perform a Shadow Strike with his dagger.DefaultTielAttackShadow StrikeDefaultTielPassiveShadow DashDefaultTielPassiveDescDashing just before getting struck grants Tiel Shadow and inflicts Stagger Damage.SecondaryEredrimAbilityEthereal DiapasonSecondaryEredrimAbilityDescEredrim smashes his Diapason to create a blinding shockwave that deals Break Damage to all enemies in range.ShellActiveHeaderShell AbilityShellPassiveHeaderShell Passive
