Skip to content

Core Tarstones

ST_Core_Tarstones · 168 entries

The game's string tables, one page per table, every key with its text.

  • AbilityTarstonesHighlightedAbility Tarstones
  • AbilityTarstonesSingleWordAbilities
  • CombatTarstonesHighlightedCombat Tarstones
  • CombatTarstonesSingleWordCombat
  • CompatibilityHighlightedCompatibility
  • ExperienceHighlightedExperience
  • ID_Melee_ClockworkChainsawDescConsume Resolve over time to set the chainsaw in motion, augmenting your every attack
  • ID_Melee_ClockworkGrinderClockwork Shardstone
  • ID_Melee_ClockworkGrinderDescConsume Resolve over time to hold your weapon before you with its chainsaw spinning at full speed
  • ID_Melee_CriticalFlowGrudge Stone
  • ID_Melee_CriticalFlowDescYour Weapon deals a guaranteed Critical Hit
  • ID_Melee_DualWieldProficiencyDuality Stone
  • ID_Melee_DualWieldProficiencyDescYour Weapon light attack combo strikes twice
  • ID_Melee_Generic_CrazedBerserker's Stone
  • ID_Melee_Generic_CrazedDescImproves melee damage the lower your Health is
  • ID_Melee_Generic_CritBonusHeadsman's Stone
  • ID_Melee_Generic_CritBonusDescImproves melee Critical Damage
  • ID_Melee_Generic_CritChanceAuspicious Stone
  • ID_Melee_Generic_CritChanceDescImproves melee Critical Chance
  • ID_Melee_Generic_PoiseBonusShattering Stone
  • ID_Melee_Generic_PoiseBonusDescImproves melee Stagger Damage
  • ID_Melee_Generic_ResolveGainDevout Stone
  • ID_Melee_Generic_ResolveGainDescImproves Resolve gain from melee attacks
  • ID_Melee_GrantLeechOnKillParasitic Stone
  • ID_Melee_GrantLeechOnKillDescSlaying foes grants the stone Leech stacks.
  • ID_Melee_GrantWarpOnHitThief's Stone
  • ID_Melee_GrantWarpOnHitDescStriking foes grants you Warp
  • ID_Melee_HeavyAttackFinisher_CriticalClerik's Stone
  • ID_Melee_HeavyAttackFinisher_CriticalDescGrants access to a special Heavy Combo Finisher
  • ID_Melee_HeavyAttackFinisher_WeakTyrant's Stone
  • ID_Melee_HeavyAttackFinisher_WeakDescGrants access to a special Heavy Combo Finisher
  • ID_Melee_HeavyHoldAttackUnwieldy Stone
  • ID_Melee_HeavyHoldAttackDescConsume Resolve to perform a Charged Heavy Attack
  • ID_Melee_InflictBleedArbiter's Prize
  • ID_Melee_InflictBleedDescConsume Resolve to infuse your Weapon with Bloodcurse
  • ID_Melee_InflictBurnInflamed Clawstone
  • ID_Melee_InflictBurnDescConsume Resolve to infuse your Weapon with Burn
  • ID_Melee_InflictCurseCurseblood Stone
  • ID_Melee_InflictCurseDescConsume Resolve to infuse your Weapon with Curse
  • ID_Melee_InflictFrostWarden's Stone
  • ID_Melee_InflictFrostDescConsume Resolve to infuse your Weapon with Frost
  • ID_Melee_InflictLightningVoltaic Crown
  • ID_Melee_InflictLightningDescConsume Resolve to infuse your Weapon with Lightning
  • ID_Melee_InflictPerforationWounding Stone
  • ID_Melee_InflictPerforationDescMelee attacks inflict Perforation
  • ID_Melee_InflictPhantomNightgrasp Stone
  • ID_Melee_InflictPhantomDescConsume Resolve to infuse your Weapon with Phantom
  • ID_Melee_InflictPoisonSerpent Stone
  • ID_Melee_InflictPoisonDescConsume Resolve to infuse your Weapon with Poison
  • ID_Melee_InflictStasisTorpor Stone
  • ID_Melee_InflictStasisDescConsume Resolve to infuse your Weapon with Stasis
  • ID_Melee_InflictTraumaWretchcaller's Stone
  • ID_Melee_InflictTraumaDescConsume Resolve to infuse your Weapon with Trauma
  • ID_Melee_LightAttackFinisher_BreakStillblade's Stone
  • ID_Melee_LightAttackFinisher_BreakDescGrants access to a special Light Combo Finisher
  • ID_Melee_LightAttackFinisher_ResolveZealot's Stone
  • ID_Melee_LightAttackFinisher_ResolveDescGrants access to a special Light Combo Finisher
  • ID_Melee_LightHoldAttackAcolyte's Stone
  • ID_Melee_LightHoldAttackDescConsume Resolve to perform a Charged Light Attack
  • ID_Melee_UnyieldingUnyielding Stone
  • ID_Melee_UnyieldingDescYour Weapon light attack combo has Stagger immunity
  • ID_Melee_WeaponAbility_ClockworkChainsawScholar's Wormstone
  • ID_Melee_WeaponAbility_DeadlyFlurryMagdalena's Memento
  • ID_Melee_WeaponAbility_DeadlyFlurryDescConsume Resolve to rise into the air and unleash a flurry of ruthless strikes.
  • ID_Melee_WeaponAbility_HeavyStompsColossus Stone
  • ID_Melee_WeaponAbility_HeavyStompsDescConsume Resolve to thrust your weapon into the ground to send shockwaves rippling through nearby foes
  • ID_Melee_WeaponAbility_HomingThrowInfused Stone
  • ID_Melee_WeaponAbility_HomingThrowDescConsume Resolve to throw your weapon to strike multiple targets before it circles back to you
  • ID_Melee_WeaponAbility_KatanasHexapod Core
  • ID_Melee_WeaponAbility_KatanasDescConsume Resolve to carve through enemies with a rapid succession of strikes
  • ID_Melee_WeaponAbility_PlummetStrikeShrike Stone
  • ID_Melee_WeaponAbility_PlummetStrikeDescConsume Resolve to leap high and plunge your Weapon into the ground ahead
  • ID_Melee_WeaponAbility_SpiralSurgeCaptive's Scabstone
  • ID_Melee_WeaponAbility_SpiralSurgeDescConsume Resolve to swing your weapon in a violent arc, striking down all who stand close
  • ID_Melee_WeaponAbility_StormStrikeConqueror's Reward
  • ID_Melee_WeaponAbility_StormStrikeDescConsume Resolve to drive your weapon forward in a series of swift, piercing thrusts
  • ID_Melee_WeaponAbility_WeaponThrowLost Clotstone
  • ID_Melee_WeaponAbility_WeaponThrowDescConsume Resolve to spin in place and release your weapon with brutal force
  • ID_Sidearm_AllySummonSummoning Stone
  • ID_Sidearm_AllySummonDescConsume Resolve to summon the last slain foe to fight on your side
  • ID_Sidearm_AttractionShotPulse Stone
  • ID_Sidearm_AttractionShotDescProjectiles generate a shockwave on impact that pulls enemies in
  • ID_Sidearm_BombardmentFulminant Stone
  • ID_Sidearm_BombardmentDescConsume Resolve to fire a heavy-caliber round that triggers multiple explosions around the target
  • ID_Sidearm_BoombasticBlackblood Stone
  • ID_Sidearm_BoombasticDescProjectiles explode mid-air and deal splash damage
  • ID_Sidearm_ChainburstUnstable Stone
  • ID_Sidearm_ChainburstDescHitting the same enemy times triggers an explosion that deals splash damage
  • ID_Sidearm_ClusterBombBarrage Stone
  • ID_Sidearm_ClusterBombDescConsume Resolve to launch a heavy round that detonates above the target, scattering explosive projectiles below
  • ID_Sidearm_ConcurrentCrossfireSplitting Stone
  • ID_Sidearm_ConcurrentCrossfireDescYour Sidearm fires multiple projectiles without consuming additional Resolve
  • ID_Sidearm_CorrosionCorroded Stone
  • ID_Sidearm_CorrosionDescProjectiles start dealing damage over time after hitting their target
  • ID_Sidearm_DeadshotConfessor's Keepsake
  • ID_Sidearm_DeadshotDescConsume Resolve to charge your Sidearm, firing a powerful, devastating shot
  • ID_Sidearm_ExplosiveReactionVolatile Fragment
  • ID_Sidearm_ExplosiveReactionDescEnemies dying by a ranged attack will explode dealing splash damage
  • ID_Sidearm_GaussCannonMeteor Stone
  • ID_Sidearm_GaussCannonDescConsume Resolve to perform a Sidearm Ability that fires a continuous beam that deals damage over time.
  • ID_Sidearm_Generic_CrazedSpite Stone
  • ID_Sidearm_Generic_CrazedDescImproves ranged damage the lower your Health is
  • ID_Sidearm_Generic_CriticalHitChanceMarksman's Stone
  • ID_Sidearm_Generic_CriticalHitChanceDescImproves ranged Critical Chance
  • ID_Sidearm_Generic_CriticalHitDamageDeadeye Stone
  • ID_Sidearm_Generic_CriticalHitDamageDescImproves ranged Critical Damage
  • ID_Sidearm_Generic_PoiseDamageSiegebreaker's Stone
  • ID_Sidearm_Generic_PoiseDamageDescImproves ranged Stagger Damage
  • ID_Sidearm_InflictBleedViletongue Hedron
  • ID_Sidearm_InflictBleedDescConsume Resolve to infuse your Sidearm with Bloodcurse
  • ID_Sidearm_InflictBreakOnCritNameRupturing Stone
  • ID_Sidearm_InflictBreakOnCriticalHitProjectiles that strike critically deal Break Damage
  • ID_Sidearm_InflictBurnEmberseed Stone
  • ID_Sidearm_InflictBurnDescConsume Resolve to infuse your Sidearm with Burn
  • ID_Sidearm_InflictCurseAccursed Stone
  • ID_Sidearm_InflictCurseDescConsume Resolve to infuse your Sidearm with Curse
  • ID_Sidearm_InflictFragileEnfeebling Stone
  • ID_Sidearm_InflictFragileDescProjectiles inflict Fragile
  • ID_Sidearm_InflictFrostFrostshard Stone
  • ID_Sidearm_InflictFrostDescConsume Resolve to infuse your Sidearm with Frost
  • ID_Sidearm_InflictLightningVoltaic Amber
  • ID_Sidearm_InflictLightningDescConsume Resolve to infuse your Sidearm with Lightning
  • ID_Sidearm_InflictPhantomMonarch's Vestige
  • ID_Sidearm_InflictPhantomDescConsume Resolve to infuse your Sidearm with Phantom
  • ID_Sidearm_InflictPoisonHag Stone
  • ID_Sidearm_InflictPoisonDescConsume Resolve to infuse your Sidearm with Poison
  • ID_Sidearm_InflictTraumaWeeping Stone
  • ID_Sidearm_InflictTraumaDescConsume Resolve to infuse your Sidearm with Trauma
  • ID_Sidearm_LuteRiffHand of Rock
  • ID_Sidearm_LuteRiffDescConsume Resolve to unleash a swarm of relentless homing projectiles
  • ID_Sidearm_PiercingShotIronpiercer's Stone
  • ID_Sidearm_PiercingShotDescProjectiles pierce through enemies
  • ID_Sidearm_QuickShootingFusillade Stone
  • ID_Sidearm_QuickShootingDescAt Resolve or higher, unleash a flurry of consecutive shots
  • ID_Sidearm_QuickchargeCharged Stone
  • ID_Sidearm_QuickchargeDescYour Sidearm charges up faster
  • ID_Sidearm_RepulsiveShotShuddering Stone
  • ID_Sidearm_RepulsiveShotDescProjectiles generate a Knockback shockwave on impact
  • ID_Sidearm_ScattershotMyriad Stone
  • ID_Sidearm_ScattershotDescYour Sidearm fires multiple projectiles in an arc without consuming additional Resolve
  • ID_Sidearm_SlingshotSolnir Shard
  • ID_Sidearm_SlingshotDescConsume Resolve to launch a heavy round in a parabolic arc that bursts on impact to deal splash damage
  • ID_Sidearm_SpiralingSquall Stone
  • ID_Sidearm_SpiralingDescProjectiles spin in place for a duration after hitting their target
  • ID_Sidearm_StickyBombInfested Stone
  • ID_Sidearm_StickyBombDescConsumes Resolve to fire a clinging projectile that triggers a massive explosion after a brief delay
  • ID_Sidearm_ThreadweaverShotStrange Remnant
  • ID_Sidearm_ThreadweaverShotDescConsumes Resolve to unleash a stream of projectiles that chain between multiple targets
  • ID_Sidearm_TiltshotTarred Fragment
  • ID_Sidearm_TiltshotDescConsume Resolve to fire multiple tethered projectiles, spinning at high speed
  • ID_Support_DamageReductionBulwark Stone
  • ID_Support_DamageReductionDescProvides Damage Reduction to all characters
  • ID_Support_GloomBoostGloombound Stone
  • ID_Support_GloomBoostDescSlain foes drop more Gloom
  • ID_Support_GoldBoostJusticiar's Stone
  • ID_Support_GoldBoostDescSlain foes drop more Coin
  • ID_Support_OnKillGenericOn killing an enemy:
  • ID_Support_OnSidearmKillKilling an enemy with your Sidearm:
  • ID_Support_RiposteDamageRetribution Stone
  • ID_Support_RiposteDamageDescImproves Riposte damage
  • InfusionTarstoneMeleeInfusions [Melee]
  • InfusionTarstoneSidearmInfusions [Sidearm]
  • InfusionTarstonesHighlightedInfusion Tarstones
  • InfusionTarstonesSingleWordInfusions
  • SupportTarstonesHighlightedSupport Tarstones
  • SupportTarstonesSingleWordSupport
  • TemperingHighlightedTempering Tarstones
  • UncollectedTarstonesUncollected