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Core Actions

ST_Core_Actions · 49 entries

The game's string tables, one page per table, every key with its text.

  • ActionActiveBlockGuard
  • ActionAimAim [Hold]
  • ActionCagetoryUserInterfaceUI
  • ActionCategoryCombatCombat
  • ActionCategoryLuteLute
  • ActionCategoryMovementMovement
  • ActionChangeTrackLuteChange Track (Lute)
  • ActionCharacterMenuCharacter Menu
  • ActionDodgeDodge
  • ActionFaceRightDodge / Sprint [Hold]
  • ActionGameMenuGame Menu
  • ActionHardenHarden
  • ActionHealMether's Pulse (Heal)
  • ActionHeavyAttackHeavy Attack
  • ActionInteractSprintInteract / Sprint [Hold]
  • ActionInventoryOpen Inventory
  • ActionLightAttackLight Attack
  • ActionLookMove Camera
  • ActionLutePlayStopPlay (Lute)
  • ActionMoveBackwardMove Backwards
  • ActionMoveForwardMove Forward
  • ActionMoveLeftMove Left
  • ActionMoveRightMove Right
  • ActionOptionsMenuOptions Menu
  • ActionParryParry
  • ActionPauseMenuPause Menu
  • ActionRightTriggerHeavy Attack / Fire (Sidearm)
  • ActionRiposteAttackRiposte
  • ActionSealAbilitySeal Ability
  • ActionShellAbilityShell Ability
  • ActionShellReviveShell Revive
  • ActionShellSecondaryAbilityShell Secondary Ability
  • ActionSidearmPrimaryFire (Sidearm)
  • ActionSidearmSecondarySidearm Ability
  • ActionSitDownLuteSit Down (Lute)
  • ActionSprintSprint [Hold]
  • ActionToggleLockOnToggle Lock-On
  • ActionToggleSprintToggle Sprint
  • ActionUsePPItemUse PP Item
  • ActionWalkWalk [Hold]
  • ActionWeaponAbilityWeapon Ability
  • ActionWeaponAbilityComboAWeapon Ability A
  • ActionWeaponAbilityComboBWeapon Ability B
  • ActionWeaponInfusionInfusion (Tarstone)
  • AssignKeybindMessagePress any key to assign it to this action
  • KeyAlreadyBoundConfirmMessagePress the chosen key again to confirm rebinding
  • KeyAlreadyBoundWarningThis key is already bound to one or more actions:
  • NoneNone
  • PressedKeyToBindPressed Key: