Dialogues
975Page 11 of 17
Player 22
CD_Player CD_Player·Dlg_Prologue_ClaimHarrosFind what remains of me.CD_Player CD_Player·Dlg_Prologue_PreHarrosClaimThis knight… Harros…CD_Player CD_Player·DLG_ProximaMemory_ALifeForALife_S1_ConfrontMerrick_05You have served your purpose.CD_Player CD_Player·DLG_ProximaMemory_ALifeForALife_S1_Intro_01I have extracted the projectile.CD_Player CD_Player·DLG_ProximaMemory_ALifeForALife_S1_PickUpMachineGun_04And I will kill the Hexapod.CD_Player CD_Player·DLG_ProximaMemory_ALifeForALife_S1_ReleaseMerrick_03You previously stated: I owe you.CD_Player CD_Player·DLG_ProximaMemory_ALifeForALife_S1_UseBiosampler_02(grunts) Are you drainin’ me?CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_DropDown_05Where are you hiding?CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_ExamineStrangeGrowth_01The growth is… germinating.CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_HexapodRoarAgain(a roar echoes out)CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_New_Intro_01(skittering in the distance)CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_New_Merrick_02Just go.CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_ScanArea_02(strange sound in the distance)CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_UseBiosampler_03(echoing shriek)CD_Player CD_Player·DLG_ProximaMemory_TheEndeavor_S1_UseBiosampler_Continue_04But containment must be enforced.CD_Player CD_Player·DLG_ProximaMemory_TheFinalExchange_Intro_01You know… use my blood or somethin’?CD_Player CD_Player·DLG_ProximaMemory_TheFinalExchange_MerrickWalking_03Memories extracted.CD_Player CD_Player·DLG_ProximaMemory_TheFinalExchange_SpeakUp_05I still want… to know…CD_Player CD_Player·DLG_ProximaMemory_TheWeapon_S1_ApproachBrigandKing_062You mean my Thunder Spitter?CD_Player CD_Player·DLG_ProximaMemory_TheWeapon_S1_ExamineMerrickWound_10What happened?CD_Player CD_Player·DLG_ProximaMemory_TheWeapon_S1_Intro_01I know, but if we didn’t… for some reason.CD_Player CD_Player·DLG_ProximaMemory_TheWeapon_S1_SeizeBrigand_03You have my weapon.
NPC 11
CD_Merchant CD_Merchant·Dlg_Merchant_OnBuy_WeltcapA good ‘shroom at a good price.CD_Merchant CD_Merchant·Dlg_Merchant_PlayerHitDogCareful, brev. Louis ain’t no training dummy.CD_Merchant CD_Merchant·Dlg_Merchant_PlayerKillsDogYou bastard!CD_Merchant CD_Merchant·Dlg_Merchant_UnfriendlyWell, let’s see some coin.CD_Merchant CD_Merchant·CD_Player·DLG_ProximaMemory_TheExchange_S1_AnswerTheStranger_06It probes.CD_Merchant CD_Merchant·CD_Player·DLG_ProximaMemory_TheExchange_S1_InformMerrick_08Sure, but you’ll owe me… strange woman.CD_Merchant CD_Merchant·CD_Player·DLG_ProximaMemory_TheExchange_S1_Intro_01Take it easy.CD_Merchant CD_Merchant·DLG_ProximaMemory_TheExchange_S1_MerchantReply_02Hunger’s a universal language, right?CD_Merchant CD_Merchant·DLG_ProximaMemory_TheExchange_S1_TakeTheOffering_03How ‘bout another?CD_Merchant CD_Merchant·DLG_ProximaMemory_TheExchange_S1_UseBiosampler_04What the hell was that?CD_Merchant CD_Merchant·CD_Player·DLG_ProximaMemory_TheExchange_S1_UseBiosampler_05Hm. Your blood is clean.
- The Lost Child shall feed no more.
Dlg_MouthBossDefeated - (incomprehensible drunken mumbling)
Dlg_MumblingDrunk - ...
Dlg_Prologue_ChildHurried - We’re meeting Mether today.
Dlg_Prologue_CultistFearsDeath - Fetch the bucket.
Dlg_Prologue_DeerMercyKill - Go on ahead.
Dlg_Prologue_FlowerGatherer - Come closer.
Dlg_Prologue_PreEggClaim - What if Mether doesn’t like me?
Dlg_Prologue_ScaredChild - Lavender... we're ready for you.
Dlg_PrologueCultist_Greeting_HarrosParty - A sway of the hips.
Dlg_PrologueCultist_LastDance - There’s gotta be something here.
DLG_ProximaMemory_TheFinalExchange_ApproachEscapePod_04 - Around a big hole in the ground.
DLG_ProximaMemory_TheFinalExchange_FuneralStory_06 - Who dareth approach me?
DLG_ProximaMemory_TheWeapon_S1_ApproachBrigandKing_06 - And who’s the lady? A gift?
DLG_ProximaMemory_TheWeapon_S1_ApproachCamp_02 - Go on then.
DLG_ProximaMemory_TheWeapon_S1_EnterCampHeart_05 - (groans in pain)
DLG_ProximaMemory_TheWeapon_S1_MerrickPain_09 - Done
DLG_ProximaMemory_TheWeapon_S1_PutDownBrev_04 - Do something!
DLG_ProximaMemory_TheWeapon_S1_RunTowardsBrigandKing_07 - Take it! Please, I… yield.
DLG_ProximaMemory_TheWeapon_S1_TakeWeapon_08 - It’s not far… your quarry.
Dlg_Ruk_Boss_Hexapod - I do not like it.
Dlg_Ruk_Boss_Hexapod_Interact - You’ve come far.
Dlg_Ruk_Boss_LadyOfTheWoods - Until she was gravely wounded.
Dlg_Ruk_Boss_LadyOfTheWoods_Interact - A lost child who could not be saved.
Dlg_Ruk_Boss_Mouth - Ate them.
Dlg_Ruk_Boss_Mouth_Interact - That can only mean one thing….
Dlg_Ruk_Boss_ScholarPince - And he was punished.
Dlg_Ruk_Boss_ScholarPrince_Interact
