普羅希瑪
鍵 Game.ST_Core_NpcNames.Proxima
其他語言
15| 繁體中文 | 普羅希瑪 |
|---|---|
| 德文 | Proxima |
| 英文 | Proxima |
| 西班牙文 | Próxima |
| 西班牙文(拉丁美洲) | Proxima |
| 法文 | Proxima |
| 義大利文 | Proxima |
| 日文 | プロクシマ |
| 韓文 | 프록시마 |
| 波蘭文 | Proxima |
| 葡萄牙文 | Proxima |
| 葡萄牙文(巴西) | Prox |
| 俄文 | Проксима |
| 烏克蘭文 | Проксіма |
| 簡體中文 | 普罗希玛 |
使用位置
23DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Confront Merrick_ 05 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Pick Up Machine Gun_ 04 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Release Merrick_ 03 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Use Biosampler_ 02 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Drop Down_ 05 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Examine Strange Growth_ 01 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Hexapod Roar Again DLG_dataassetProxima Memory_ The Endeavor_ S1_ New_ Intro_ 01 DLG_dataassetProxima Memory_ The Endeavor_ S1_ New_ Merrick_ 02 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Use Biosampler_ Continue_ 04 DLG_dataassetProxima Memory_ The Exchange_ S1_ Answer The Stranger_ 06 DLG_dataassetProxima Memory_ The Exchange_ S1_ Inform Merrick_ 08 DLG_dataassetProxima Memory_ The Exchange_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ The Exchange_ S1_ Use Biosampler_ 05 DLG_dataassetProxima Memory_ The Final Exchange_ Intro_ 01 DLG_dataassetProxima Memory_ The Final Exchange_ Merrick Walking_ 03 DLG_dataassetProxima Memory_ The Final Exchange_ Speak Up_ 05 DLG_dataassetProxima Memory_ The Weapon_ S1_ Approach Brigand King_ 062 DLG_dataassetProxima Memory_ The Weapon_ S1_ Examine Merrick Wound_ 10 DLG_dataassetProxima Memory_ The Weapon_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ The Weapon_ S1_ Seize Brigand_ 03 Proximaentity
