프록시마
키 Game.ST_Core_NpcNames.Proxima
다른 언어
15| 한국어 | 프록시마 |
|---|---|
| 독일어 | Proxima |
| 영어 | Proxima |
| 스페인어 | Próxima |
| 스페인어(라틴 아메리카) | Proxima |
| 프랑스어 | Proxima |
| 이탈리아어 | Proxima |
| 일본어 | プロクシマ |
| 폴란드어 | Proxima |
| 포르투갈어 | Proxima |
| 포르투갈어(브라질) | Prox |
| 러시아어 | Проксима |
| 우크라이나어 | Проксіма |
| 중국어(간체) | 普罗希玛 |
| 중국어(번체) | 普羅希瑪 |
사용처
23DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Confront Merrick_ 05 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Pick Up Machine Gun_ 04 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Release Merrick_ 03 DLG_dataassetProxima Memory_ ALife For ALife_ S1_ Use Biosampler_ 02 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Drop Down_ 05 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Examine Strange Growth_ 01 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Hexapod Roar Again DLG_dataassetProxima Memory_ The Endeavor_ S1_ New_ Intro_ 01 DLG_dataassetProxima Memory_ The Endeavor_ S1_ New_ Merrick_ 02 DLG_dataassetProxima Memory_ The Endeavor_ S1_ Use Biosampler_ Continue_ 04 DLG_dataassetProxima Memory_ The Exchange_ S1_ Answer The Stranger_ 06 DLG_dataassetProxima Memory_ The Exchange_ S1_ Inform Merrick_ 08 DLG_dataassetProxima Memory_ The Exchange_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ The Exchange_ S1_ Use Biosampler_ 05 DLG_dataassetProxima Memory_ The Final Exchange_ Intro_ 01 DLG_dataassetProxima Memory_ The Final Exchange_ Merrick Walking_ 03 DLG_dataassetProxima Memory_ The Final Exchange_ Speak Up_ 05 DLG_dataassetProxima Memory_ The Weapon_ S1_ Approach Brigand King_ 062 DLG_dataassetProxima Memory_ The Weapon_ S1_ Examine Merrick Wound_ 10 DLG_dataassetProxima Memory_ The Weapon_ S1_ Intro_ 01 DLG_dataassetProxima Memory_ The Weapon_ S1_ Seize Brigand_ 03 Proximaentity
