Controller remapping for Mortal Shell 2. Experience true input customization with one-click installation. Native behavior, no injection, no broken UI.
Mortal Shell 2 Mods
Visually replaces the Iconoclast with Chisa's signature weapon from Wuthering Waves, the Kumokiri scissor broadblade.
Drop the mod after unzipping into the following path "C:\Program Files (x86)\Steam\steamapps\common\Sparta\MortalShell2\Content\Paks"
Replace Caged Hystrix with AK
Replace Harros and Tiel.
Automatic parrying and critical follow-ups, with saved timing learning, projectile defense, and selective currency pickup. Unparryable red attacks are left alone.
BenötigtUE4SS for MS2
Visually replaces the Axe and Dagger with Everbright Polestar, Aemeath's signature weapon from Wuthering Waves.
Fast Travel to Beacon/Gate/Dungeon from anywhere, with native game experience.
Automatically tracks Mortal Shell II deaths directly from the savegame and writes the current count to a text file for Stream. No hotkeys, injection or save modification required.
Drop the mod after unzipping into the following path "C:\Program Files (x86)\Steam\steamapps\common\Sparta\MortalShell2\Content\Paks"
Dieser Mod ergänzt Mortal Shell II um eine deutsche Sprachausgabe.
Tired of holding 'C' to walk? This lightweight mod changes Mortal Shell 2's native walk mechanic into a simple toggle.
Modifying my favorite Tarstone to a divinity level. You're a cosmic creature and should've been a cosmic level threat instead of puny alien.
Boosted TarStone Exp gain, increased Gloom & Gold drops, and slightly lower Enemy HP. Maximizes resource drops and cuts down the grind time.
Drop the mod after unzipping into the following path "C:\Program Files (x86)\Steam\steamapps\common\Sparta\MortalShell2\Content\Paks"
Watches your Mortal Shell II saves in real time, snapshots every change, detects corrupted or deleted saves, and restores a known-good copy. Protection against the save-loss bug
This is a simple to use mod that I made by creating a module for the lua script provided within the MortalShell2Mod. My script creates console commands that allow for unlimited critical hits on every strike! Grudge Stone MUST BE MAXED OUT!!
替换简体中文为江西拙楷 问题:原字体字库不全,偶尔出现字丢失,但不影响,介意别下
Real HDR from the game's own engine. Switches on Unreal Engine 5.6's built-in HDR10/scRGB output (Rec.2020, tone-mapped to your display's peak), re-grades every area to match the SDR look without stock UE HDR's lifted blacks and dark
Prevents Tiel’s Lingering Shadow ability from changing the camera, preserving the normal combat camera. Version 2 also removes the post processing effects.
As requested, this mod will let Harbinger to replace Proxima.
Take full control over day/night lighting, independent of Night Mode or difficulty. One dropdown in the MS2 Mod Settings menu (F9): Off, Always Day, or Always Night.
Noclip mod for Mortal Shell II. Toggle noclip with F2, hold G/V to move smoothly up or down, and use F3 to adjust flight and vertical speed.
Not my work, just took the liberty in updating it to a working state after latest update. Also hid the incense burner from hip.
Try the controls behind CSSX: radio buttons, sliders, searchable options, text fields, progress indicators and dialogs. An interactive UI preview with source examples for modders.
FreeCam
Ready for New Game+. Just remember to back up your save files after downloading.
Replace Iconoclast with Legendary Sword Rebellion
Voreal's Hammer is a custom model for a new hammer weapon. Is upgradable and should work with the appropriate tarstones. Applies lightning on basic hit and a lightning strike on heavy.
Simple way to change the FOV with engine.ini cs.Camera.FieldOfView=90 Horizontal FOV. Makes inventory look buggy
