Core PPItems
ST_Core_PPItems · 57 entries
The game's string tables, one page per table, every key with its text.
BloodseedPP_ActiveEffect_1Cures Bloodcurse and grants Bloodcurse mitigation forBloodseedPP_PassiveEffect_1Grants Bloodcurse mitigationBloodseedPP_PassiveEffect_2Grants Bloodcurse mitigation proportional to Bloodseeds foundBurntEffigyPP_ActiveEffect_1Cures Burn and grants Burn mitigation forBurntEffigyPP_PassiveEffect_1Grants Burn mitigationBurntEffigyPP_PassiveEffect_2Grants Burn mitigation proportional to Burnt Effigies foundEquipPPItemAsActiveEquip as ActiveEquipPPItemAsPassiveEquip as PassiveFamiliarityMechanicFamiliarityFamiliarity_FindXMorePluralFind more to reveal further detail about this itemFamiliarity_FindXMoreSingularFind 1 more to reveal further detail about this itemGalvanicShardPP_ActiveEffect_1Cures Lightning and grants Lightning mitigation forGalvanicShardPP_PassiveEffect_1Grants Lightning mitigationGalvanicShardPP_PassiveEffect_2Grants Lightning mitigation proportional to Galvanic Shards foundGrishaPP_ActiveEffect_1Summon a Grisha to fight on your sideGrishaPP_ActiveEffect_2The summoned Grisha deals damage proportional to Remnants foundGrishaPP_PassiveEffect_1Your melee hits have chance to summon a Grisha to attack your enemiesGrishaPP_PassiveEffect_2The chance to summon a Grisha is proportional to Remnants foundMangoPP_ActiveEffect_1Restores Health instantlyMangoPP_PassiveEffect_1Mango mask is availableMangoPP_PassiveEffect_2Ova become MangosMangoPP_PassiveEffect_3Sitting turns you into a giant MangoMartyrAshPP_ActiveEffect_1Cures Frost and grants Frost mitigation forMartyrAshPP_PassiveEffect_1Grants Frost mitigationMartyrAshPP_PassiveEffect_2Grants Frost mitigation proportional to Martyr’s Ashes foundMoonshinePP_ActiveEffect_1Restores ResolveMoonshinePP_PassiveEffect_1Grants damage reductionMoonshinePP_PassiveEffect_2Grants damage reduction proportional to Common Moonshine foundNotifyHeaderFamiliarityNew Familiarity LevelOwnedPPItemsInInventoryOwned:PPItemActive_AddChargePluralCan be used additional times per restPPItemActive_AddChargeSigularCan be used 1 additional time per restPPItem_DoesNothingEffectDoes... nothing?ParadoxicalScripturePP_ActiveEffect_1Immediately cures Stasis and grants Stasis mitigation forParadoxicalScripturePP_PassiveEffect_1Grants Stasis mitigationParadoxicalScripturePP_PassiveEffect_2Grants Stasis mitigation proportional to Paradoxical Scriptures foundSheepPP_ActiveEffect_1Turns you into a sheepSheepPP_ActiveEffect_2You can graze while in sheep form to become undetectableSheepPP_ActiveEffect_3You can perform a jump attack while in sheep formSheepPP_PassiveEffect_1Reduces the Max Health of enemies bySheepPP_PassiveEffect_2Reduces the Max Health of enemies proportional to Sheephead Totems foundSpecialMoonshinePP_ActiveEffect_1TBDSpecialMoonshinePP_PassiveEffect_1Increases maximum Resolve bySpecialMoonshinePP_PassiveEffect_2Increases maximum Resolve proportional to Special Moonshine foundTarsporePP_ActiveEffect_1Cures Poison and grants Poison mitigation forTarsporePP_PassiveEffect_1Grants Poison mitigationTarsporePP_PassiveEffect_2Grants Poison mitigation proportional to Tarspores foundTotalFoundPPItemsFound:TrollweedPP_ActiveEffect_1Turns you into a bushTrollweedPP_PassiveEffect_1Grants total immunityUnequipPPItemUnequip ItemUniqueScripturePP_ActiveEffect_1Cures Cosmic Disease and grants Cosmic Disease mitigation forUniqueScripturePP_PassiveEffect_1Grants Cosmic Disease mitigationUniqueScripturePP_PassiveEffect_2Grants Cosmic Disease mitigation proportional to Seedbearer's Scriptures foundWeltcapPP_ActiveEffect_1Restores Health overWeltcapPP_PassiveEffect_1Slowly refills Health toWeltcapPP_PassiveEffect_2Slowly refills Health to a maximum proportional to Weltcaps found
