AutoPicks gold, gold bags, crafting items, and dropped gloom (configurable).
Mortal Shell 2 模組
A simple mod to remove Genessa's skirt.
Re-enables achievements for when using the Slayer Seal.
Increases the dash speed by 1.5x.
A lightweight UE4SS Lua mod for Mortal Shell 2. Restores a percentage of your maximum health and resolve through the game's own channels (with VFX) every time you land a Perfect Block.
依賴
Fixes Stray Genessa's broken Mirage passive. Stray Doubles will now correctly protect her from up to two fatal blows, consuming one Double per protection. The third fatal blow kills her normally, as intended. Powered by UE4SS and works
Parry for 5% shell health, riposte for 15%. Fully configurable UE4SS Lua mod.
Gives the Proxima shell the borrowed feminine locomotion.
Disables beartraps (keeps them from ever triggering).
Loot less. Fight more. Safely collects approved pickups within a configurable range
Mortal Shell 2 makes you finish a swing before you can raise your guard. This removes that, block whenever you want, mid-combo, and the transition snaps instead of easing in. Works with every weapon.
Speeds up game launch by automatically bypassing startup or introduction videos/screens.
Today I’m bringin a mod focused on weapons that aren’t normally playable, I replaced the models of the playable weapons with those used by enemies and bosses.
Instantly refills your resolve so you never run out. (Regen speed can be configured.)
Loot Goblin Map adds a dedicated loot/collectible layer to the [b]Mortal Shell 2 World Map[/b]. It uses the game's own map UI and shipped icons, reads collected state from the active save, removes supported markers when you collect them,
This Lua mod makes every riposte (parry counter) heal you for a configurable amount of health – regardless of which Seal or weapon you are using.
Quality-of-life mod for Mortal Shell II featuring an in-game compass with lost gloom distance tracking, player map markers, and nearby dungeon markers within 500m. Press F6 to open compass settings, where you can toggle individual marker
It hides only stowed seal by modifying the model's skeleton, which should ensure maximum compatibility.
Respawn where you died — or at a spot you marked. Quit the game and continue where u left without runback and killing all respawned mobs again and again
Displays exact Health and Resolve values directly on the HUD bars.
Automatically hides the HUD while exploring and brings it back when you actually need it — during combat, damage, healing, Resolve/energy use, lock-on, ranged attacks and currency changes.
Want to tailor Mortal Shell 2's combat flow exactly to your liking? This Lua script mod lets you freely adjust player attribute and Perfect Block – simply by editing a single text file.
A level 1 starter save with all weapons, sidearms, tarstones, and seals already unlocked.
Add C++ and Lua extension menus to Mortal Shell II, with a shared UI Kit, controller navigation, saved settings and per-extension logs.
Activates the game's built in parry indicator for perfect parries, hardens, and blocks. Now with rumble support!
No fall damage, no matter what heights you fall from.
Allows you to use the harden ability without a cooldown.
Configurable tuner to adjust Parry, Resolve, Health, EXP , Shell Points, Passive Regen and much more
A mod that shows a visual indicator during the actual timing window where an enemy attack can be parried, perfect-blocked, or hardened.
Now the “epic” settings should be more in line with that
